Showing posts with label World At War. Show all posts
Showing posts with label World At War. Show all posts

Wednesday, April 1, 2009

Game Download Review: COD:WAW:MP1

Today I'll review the Call of Duty: World At War: Map Pack 1, I won't be reviewing the Zombies map though, just the multiplayer maps.

First is Nightfire: basically a night map in the streets of a German city (Berlin?) in flames. Now as a sniper the map is okay, it's not as big as Seelow and there's a couple of okay sniping spots. The map is pretty fun for objective based games like sabotage. And there is a variety of strategies one can use (ex. go through factory, alley, across street to sniper or enemy base, etc.) so you have to be on your feet.
Overall: 8/10
It's fun but there are areas for improvement.

Second is Station: Basically a recreation of the subway tunnels from the campaign, this map is a bit of a bitch because it seems as though there's ALWAYS someone behind you. This is because of the multiple tunnels that link from the main big tunnel to the secondary tunnels. There aren't any lighting issues here either. Also fun for games of sabotage. Sniping can be done here but it's kind of lame.
Overall: 8/10
Pretty good, sort of like the map Elongation from Halo 2.

Finally there's Knee Deep: This is definitely my favourite Pacific based map. It's quite large and features various sniping spots. Great fun for objective games and death match games alike. Starts out kind of boring but it really grows on you. Favourite map from the pack, better than the other Pacific maps like Makin and Courtyard (not sure of the name).
Overall: 9/10
All round very good.

BUY? Yes

Sunday, January 25, 2009

Game Review: Call of Duty: World At War

Call of Duty has become the Law & Order of war shooters. Having games set in both the Modern area and World War II, it's become the gold standard for FPS shooters (with exception to Halo). And Call of Duty 5 holds that standard well. Many don't give Treyarch a fair shake. A lot view COD5 as a step back regardless of how it actually is.

But COD5 does well. Starting in the Pacific campaign, a welcome first for the series. And then switching back and forth between the Russian front. There's two missions I love in particular 1 involving a plane and the other tanks.

The multiplayer takes the system that COD4 started and improved on it. Throwing tanks in the mix is great. They are easy to take out but a skilled engineer (like myself) can dominate with them. Sniping feels to have improved immensely and I love havin' the ole Kar '98 in my hands.

Graphics sort of fell short in my opinion. Although they weren't bad by any means. It's just that I played it on the Wii with my sister and the opening scene looked identical. And to me it looked terrible. It just left a bad impression on me. The sound is great though. Keifer Sutherland and Gary Oldman both do voice overs (KS for the US, GO for the RS) and it's extremely good. One time me and my sister (while on co-op) were battling with tanks and shells going off. I cranked that shit up to 11 and loved the sound of the mortars going off beside us.

The programming is flawless as far as I can tell with no bugs. The missions jump around to fast. For example you leave the 1st Russian mission in Stalingrad, then your in the countryside chasing the retreating Germans then your practically hoisting the flag above Berlin! Feels almost to jumpy.

Programming: 9/10 : I don't think I've experienced a single bug. Outstanding.
Graphics: 8.5/10 : Graphics were good but fell short of expectations for me, especially with Brothers In Arms looking amazing
Story: 7.5/10 : Story was kind of weak, but I love Russia! For the motherland!
Atmosphere: 9/10 : I thought the Pacific Islands were wonderfully done as well as the Russian areas.
Multiplayer: 10/10 : Just as good as the Call of Duty 4 multiplayer but with tanks! HELL YES!
Overall: 9/10 : A lot of people were wondering how this would stand in comparison to COD4. It holds its own easily.