Showing posts with label rock band 3. Show all posts
Showing posts with label rock band 3. Show all posts

Thursday, February 10, 2011

The Death of Guitar Hero

First let’s get the obvious “our thoughts are with the people who were laid off” out of the way.

Now, how does it effect Rock Banders (and gamers in general)?

Well we could see the signs at least a year ago. Rock Band 3 was announced with the “real guitar” and piano hardware, what was Guitar Hero’s response? Warriors of Rock? Although the game has a bunch of good songs (most notably Rush 2112), it seemed like a desperate last gasp in comparison to RB3.

It’s only a wonder this didn’t happen sooner. Think about it, how did Rock Band advertise? It didn’t. Game sites and word of mouth made Rock Band popular. Now look at Guitar Hero and all those Bob Seger commercials. How much did those cost?

And then of course there’s the market over saturation. Seriously: Warriors of Rock, Guitar Hero Smash Hits, Guitar Hero 4, Band Hero, DJ Hero, Guitar Hero Aerosmith, Guitar Hero 5, Guitar Hero Van Halen, DJ Hero 2, Guitar Hero Metallica. And those are just off the top of my head! What was the logic in this? I could go on for hours, so let’s get to the benefits.

The immediate benefit is that Rock Band is suddenly a monopoly over the genre. And since Harmonix is a pretty well liked by everyone, this is sort of like having Santa as president or something. If a band wants to be in a music game they pretty much have to go to Rock Band.

The next big thing is that it forces anyone who is a new entrant to the music genre or a Guitar Hero fan to go to Rock Band. This will greatly help the franchise which is frankly no prize right now either.

What are the problems? First is the people who are saying this is the death knell of music games. It’s not. It’s sort of like saying HD-DVD dropping out of the HD wars was signifying the end of HD movie discs. Yet Blu-Ray is still around.

Even then, it’s not some sort of revelation that music games are in a slump. The problem is the image this presents might turn off artists from using Rock Band.

Finally the worst part is how shaky it makes Rock Band look. If a well established game like Guitar Hero can just collapse, can the same happen to Rock Band? A couple of songs and I could have been a Guitar Hero player. That’s a lost investment in hardware, software and downloadable content. They can at least use the hardware for RB3 but even then, what happens if Harmonix closes? Then where would we turn?

Thursday, January 13, 2011

Game Review: Rock Band 3

Rock Band 3 was a long time coming. Rock Band 2 was released way back in 2008. Unlike the Guitar Hero franchise which has a seemingly endless amount of sequels and spin-offs, we only had The Beatles: Rock Band and Green Day: Rock Band to tide us over. After such a long development, will Rock Band 3 be the pinnacle of music gaming it's supposed to be?

In some ways yes. Consider that I haven't played with the actual stringed Rock Band guitar or the other advanced guitar. I have had experience with the Rock Band Piano Keyboard (smart ass EB Games employees). Well let's start with the piano then. It's fun. A lot of fun actually. The keyboard itself is well-made and the charting is stupendous. Two complaints:
  1. The bar to activate overdrive and effects is way on the left side, which more often than not causes you to lose focus.
  2. This is a big one, upgrading songs from Rock Band 2 and DLC for Rock Band 3 Keyboards costs the FULL PRICE of the song. Yup, apologists can "but they have to re-license the songs" to the cows come home cause that's horse shit. Sorry there's no way I can be nice about this. If they had been up front about it, say, a year ago and said "Yup your going to have to re-pay for the songs for Rock Band 3" then they'd have my sympathy. Instead they didn't announce shit and waited until two weeks after Rock Band 3 was released and the first DLC came out. Fucking cockbites.
 Okay I have to calm down. Let's get to the good part, the music and game play. If your a metal lover than your probably going to be disappointed with Rock Band 3. Thankfully I hate metal, so Rock Band 3's soundtrack was amazing (albeit confusing: Who the fuck asked for Rock Lobster? Or that llama song?). Huey Lewis, INXS, J Geils Band, Joan Jett, Dire Straits, Ozzy, Police, Who, Doors, Hendrix, Bowie and the Beach Boys? HELL YES!

I thought the feel of Rock Band 2 couldn't get any better. I was wrong. Rock Band 3 feels so solid its unbelievable. The menus are much better (although switching users is still a pain in the ass) as well. What about the campaign? It's a disappointment. The idea behind it is great: go to different cities on Tours playing your choice of various setlists with different challenges. That's totally fun. The problem is it's too damn short! I never completely finished Rock Band 2's campaign, but Rock Band 3's campaign can be done in a day! They spent way too much time on their goal system when they need to expand the campaign. This is inexcusable when they've gotten rid of other various player modes.

Overall the game is a shame. A shame that they had such good bands and good game play ideas that they cocked up the best single system multi-player game with too much other crap and (to me) shady tactics.

7.5/10

P.S. Where the FUCK are the goddamn pianos? I have not seen one single Xbox 360 Rock Band 3 piano at any store I've been to (including Buffalo and Toronto). What is this shit? I'm sure we all thought that Mad Catz would be on top of this but it's FUCKING JANUARY! And now they're just talking about not having enough MIDI connectors? And they're only shipping 4000? How many games of Rock Band 3 were sold? I'm pretty sure they sold more Stage Kits than that!

MADCATZ! PIANOS! NOW!